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	<title>Above and Below - Revision history</title>
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	<updated>2026-05-09T07:02:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://aznot.com/index.php?title=Above_and_Below&amp;diff=3222&amp;oldid=prev</id>
		<title>Kenneth: Created page with &quot;== Rewards ==  What the encounter book results are (or of the average distribution of encounter rewards)  Here is a rough guide by Ryan Laukat (mechanicalfish) [http://boardga...&quot;</title>
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		<updated>2016-04-12T17:05:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Rewards ==  What the encounter book results are (or of the average distribution of encounter rewards)  Here is a rough guide by Ryan Laukat (mechanicalfish) [http://boardga...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Rewards ==&lt;br /&gt;
&lt;br /&gt;
What the encounter book results are (or of the average distribution of encounter rewards)&lt;br /&gt;
&lt;br /&gt;
Here is a rough guide by Ryan Laukat (mechanicalfish) [http://boardgamegeek.com/article/22375899#22375899]&lt;br /&gt;
&lt;br /&gt;
Each encounter has an easy challenge (usually a 3, but sometimes a 2), a medium challenge (4-5), and a difficult challenge (6-9). These challenges are usually split between two choices. It&amp;#039;s best if both choices have two different difficulties.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Possible Rewards&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;EASY (Choose one of these.)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* 1-2 coins&lt;br /&gt;
* fish&lt;br /&gt;
* mushroom&lt;br /&gt;
* fruit&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;MEDIUM (Choose 4 coins, or 1-2 coins and a good.)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* 1-4 coins&lt;br /&gt;
* paper&lt;br /&gt;
* pot&lt;br /&gt;
* rope&lt;br /&gt;
* two of a low good&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DIFFICULT (Choose 5-6 coins, or 2-3 coins and a good.)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* 3-6 coins&lt;br /&gt;
* amethyst&lt;br /&gt;
* ore&lt;br /&gt;
* two of a medium good&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;REPUTATION&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:Almost all rewards should give or take away reputation. A reward of 1 reputation can be added to a normal reward with no changes. A reward of 2 or 3 reputation would require a challenge number of +1 or +2. Losing 1 or 2 reputation should give the player 1-2 extra coins in the reward, or perhaps a give the player an extra good.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;NOTES&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:The reward of a new villager is roughly equal to 4.&lt;br /&gt;
Avoid giving two or more different good types in one reward.&lt;br /&gt;
These are general suggestions, and you should change things up a bit here and there to keep things interesting.&lt;/div&gt;</summary>
		<author><name>Kenneth</name></author>
	</entry>
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