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	<title>Satisfactory - Revision history</title>
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	<updated>2026-05-06T06:00:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://aznot.com/index.php?title=Satisfactory&amp;diff=6301&amp;oldid=prev</id>
		<title>Kenneth: /* Updates c */</title>
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		<updated>2023-06-20T04:53:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Updates c&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Save Game ==&lt;br /&gt;
&lt;br /&gt;
 %LOCALAPPDATA%\FactoryGame\Saved\SaveGames\&lt;br /&gt;
&lt;br /&gt;
ref: [https://satisfactory.fandom.com/wiki/Save_files]&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Amp location:&lt;br /&gt;
 .config/Epic/FactoryGame/Saved/SaveGames/server/&lt;br /&gt;
 &lt;br /&gt;
== Change Session Name ==&lt;br /&gt;
&lt;br /&gt;
 SaveWithNewSessionName &amp;quot;str&amp;quot; &amp;quot;str&amp;quot;&lt;br /&gt;
&lt;br /&gt;
ref: [https://www.reddit.com/r/SatisfactoryGame/comments/feads6/is_it_possible_to_change_the_session_name_of_a/]&lt;br /&gt;
&lt;br /&gt;
== Updates c==&lt;br /&gt;
&lt;br /&gt;
=== Update 8 ===&lt;br /&gt;
&lt;br /&gt;
 Satisfactory - Update 8 is now on Experimental! - Steam News&lt;br /&gt;
 https://store.steampowered.com/news/app/526870/view/3690183765419759383&lt;br /&gt;
&lt;br /&gt;
Major Changes:&lt;br /&gt;
* Unreal Engine 5 (affects visuals and &lt;br /&gt;
** Turn on Global Illumintation for beautiful&lt;br /&gt;
** Global Partition system&lt;br /&gt;
* New Vehical phyics&lt;br /&gt;
* Enhanced Input Systems (customization on keybinds)&lt;br /&gt;
* 2x new Anti Aliasing (TSR FXAA)&lt;br /&gt;
** Nanite (texture) and Lumen (lighting)&lt;br /&gt;
*** Patchnotes recommend Lumen med/high, TSR on, TSR level performance&lt;br /&gt;
* Blueprints:&lt;br /&gt;
**  dismantle mode&lt;br /&gt;
** Direction arrow&lt;br /&gt;
** Quick Switch&lt;br /&gt;
* Nudge mode for blueprints and buildables&lt;br /&gt;
* Landscape&lt;br /&gt;
** visual updates&lt;br /&gt;
** no resource node changes&lt;br /&gt;
* Vistas around the map edge&lt;br /&gt;
* 2 hog variants (cliff and nuclear)&lt;br /&gt;
* Advanged Game Settings, like fly mdoe, no power requirement, no build cost, and God mode, etc&lt;br /&gt;
* Power Tower&lt;br /&gt;
* Priority Power Switch&lt;br /&gt;
* Fart Rocks are destructible&lt;br /&gt;
* Jet pack fuels&lt;br /&gt;
* Parachute is now equipment (not consumable)&lt;br /&gt;
* Dismantle filter&lt;br /&gt;
* Respawn default to keeping equipment&lt;br /&gt;
&lt;br /&gt;
reF:&lt;br /&gt;
 Everything New in Satisfactory Update 8 - YouTube&lt;br /&gt;
 https://www.youtube.com/watch?v=7ODGbmgi7fI&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Quality of Life Improvements:&lt;br /&gt;
* ciling power connector ziplining no drop&lt;br /&gt;
* free place conveyor belt and pipes free stand auto structure&lt;br /&gt;
* placement validity is now on 2nd phase (such as converyor belt placement)&lt;br /&gt;
* Dismantle filter feature&lt;br /&gt;
* ray trace fixed&lt;br /&gt;
* jet pack various fules, and preferred type, with various properties (packaged fuel, solid biofuel, packaged turbofuel, packaged liquid biofuel)&lt;br /&gt;
* fart rocks (gas pillars) can be destroyed with Nobelisks&lt;br /&gt;
&lt;br /&gt;
reF:&lt;br /&gt;
 Update 8 Quality Of Life Features will blow your MIND - YouTube&lt;br /&gt;
 https://www.youtube.com/watch?v=9jDBEpAlS2s&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
zipline sprint mode?&lt;br /&gt;
&lt;br /&gt;
Mass dismantle?&lt;br /&gt;
&lt;br /&gt;
== keywords ==&lt;/div&gt;</summary>
		<author><name>Kenneth</name></author>
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