DnD/Schools of Magic
< DnD
- Abjuration: Protection, countermagic, and banishment spells.
- Conjuration: Creating or summoning things, often involving the summoning of creatures or objects.
- Divination: Knowledge-based spells, revealing information about the past, present, or future.
- Enchantment: Spells that affect the mental state of creatures, often involving manipulation or influence.
- Evocation: Spells that deal direct damage or have other powerful effects.
- Illusion: Spells that deceive the senses of others, creating illusions.
- Necromancy: Spells related to death, life, and undeath, often involving undead creatures or necromantic rituals.
- Transmutation: Spells that alter the properties of things, such as changing their form, size, or capabilities.
Note: if you take the first letter of each one you get NEAT DICE [1]