Tiny Epic Defenders
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BGG
https://boardgamegeek.com/boardgame/155708/tiny-epic-defenders
House Notes
We prefer the word "pacify" to "succor"
Setup
- Start threat level 1 on outer regions
Play
- 4th action on group ally if there is a destroyed region
- can't look in discard pile (should allow on easy)
- group ally - if take one action, get a turn - good for life recovery in city
- after 3 actions in a turn - may sacrifice 1 hp to get extra action immediately
- artifacts can only be used by the person who drew them
- dire enemies retreat threat in region they attack, if not defended
- defend with 1 hp for enemies, or 2+ for dire enemies
- artifacts - free action can be done anytime, even off turn
- region ability can only be used once per ally or group ally card
- pacify/succor a region for 1 action point per threat level - capital city is permanent (without super power)
- fight epic foe for 1 damage per action point - must have 1+ health to attack
- "players cannot fight with zero health" (unless artifact)
- can't defend from capital city
Variations
Look in Discard
On easy mode, allow looking in discard pile
Heroes
- Sorcerer (elf) - 2 action reduce 3 threat
- Avenger (valkarie) - move to dire enemy, defend for 3 health
- Paladin (human) defend sacrifice health to restore or succor